Paldeck No. 064B
Vanwyrm Cryst
Vanwyrm Cryst's primary drops — Bone and Ice Organ — are staple mid-to-late crafting materials. Work suitability: Transporting Lv.3, Cooling Lv.2. The Transporting/Cooling pairing is ideal for multi-task base setups. As a Ice/Dark-type Pal, its combat stats are attack 81st pct and HP 36th pct. It is weak to Fire and Dragon. Top skills: Diamond Rain (Power 600) and Blizzard Spike (Power 450).
How to Use
Vanwyrm Cryst is unusually easy to secure for a subspecies. It hatches from the unique Vanwyrm × Foxcicle combo, yet wild ones also roam multiple field regions at Lv.23–67, so starting with a straight capture works just as well. The frame is base Vanwyrm's with ranged attack and defense each up by 5, and it swaps Kindling for Cooling Lv.2, which pairs with Transporting Lv.3 to fit a food-storage line. Like the base form it is nocturnal, so the transport crew keeps working through the night — worth noting when assigning it.
In-game Paldeck Description
The melodies of a flute made from the exoskeleton of a Vanwyrm Cryst are said to cross whole mountain ranges. In ages past, such flutes were used to signal victory in battle.
Partner Skill
The ability this Pal grants while it is in your party. Pals whose values scale with Condensation (★) list every rank below.
Aerial Marauder
Game dataCan be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 30%. (Does not stack)
Required gear
This partner skill only works once you craft the gear below and equip it on the Pal.
Vanwyrm Cryst SaddleTech Lv22 · 2pt
Condensation ★1–★5 scaling
Condensation (★) is the rank you raise by merging duplicate Pals. Only values that actually change with rank are listed, and the part of each description that changes per rank is highlighted.
Description by rank
- ★1
- Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 30%. (Does not stack)
- ★2
- Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 32%. (Does not stack)
- ★3
- Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 36%. (Does not stack)
- ★4
- Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 42%. (Does not stack)
- ★5
- Can be ridden as a flying mount. While in party, increases damage player deals to enemy weak points by 50%. (Does not stack)
Source: the game's internal data tables (partner skill parameters and passive effects). Percentages are relative to the ★1 value.
Stats
Work Suitability
2- CoolingLv.2
- TransportingLv.3
Details
- Size
- L
- Food Amount
- 5
- Nocturnal
- Yes
- Edible
- Yes
- Gender Ratio
- Male 50% · Female 50%
- Sell Price
- 1,624
- Breeding Rank
- 1430
Signature Passive Skills
This Pal has no signature passive skills.
Active Skills (by level)
9| Level | Skill | Power | Element | Type | Cooldown |
|---|---|---|---|---|---|
| Lv.1 | Air Cannon | 40 | Neutral | Ranged5~40m | 2s |
| Lv.7 | Ice Missile | 40 | Ice | Ranged8~30m | 2s |
| Lv.15 | Icicle Cutter | 80 | Ice | Ranged5~40m | 4s |
| Lv.22 | Crystal Breath | 160 | Ice | Ranged5~15m | 8s |
| Lv.26 | Tempest Blizzard | 200 | Ice | Ranged10m | 12s |
| Lv.30 | Nightmare Ball | 300 | Dark | Ranged10~50m | 16s |
| Lv.40 | Blizzard Spike | 450 | Ice | Ranged10~50m | 20s |
| Lv.50 | Dark Laser | 450 | Dark | Ranged5~18m | 20s |
| Lv.70 | Diamond Rain | 600 | Ice | Ranged50m | 30s |
Drops
3| Item | Rate | Qty |
|---|---|---|
| 100% | ×1–2 | |
| 100% | ×2–3 | |
| 2% | ×1 |
Habitat
