Orserk is a combat-and-utility Dragon/Electric-type Pal. Work suitability: Electricity Lv.8, Transporting Lv.4, Handiwork Lv.3. The Electricity/Transporting pairing is ideal for multi-task base setups. Attack 90th pct, HP 84th pct. It is weak to Ice and Ground. Recommended skills: Meteorain (Power 700) and Polykeraunos (Power 600). Drops Electric Organ, useful crafting materials. Viable mount with a ride sprint speed of 1,200.
How to Use
Orserk is the only Pal among all 288 with Generating Electricity suitability of Lv.7 or higher, so the power supply of any late-game base effectively comes down to this one Pal. Since no substitute exists for this suitability, it deserves top capture priority once you reach the World Tree field (Lv.74–80). It cannot be born from any cross-species pair, so the standard play is to secure a wild pair and refine your stock through self-breeding. Because it also has Transporting suitability, stationing it near your power facilities lets one Pal cover both electricity and logistics.
In-game Paldeck Description
It sends electricity into its foes' wounds, roasting them from the inside out. Fights between Orserk end in the blink of an eye.
Partner Skill
The ability this Pal grants while it is in your party. Pals whose values scale with Condensation (★) list every rank below.
Ferocious Thunder Dragon
Game dataWhile in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
Condensation ★1–★5 scaling
Condensation (★) is the rank you raise by merging duplicate Pals. Only values that actually change with rank are listed, and the part of each description that changes per rank is highlighted.
Description by rank
- ★1
- While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
- ★2
- While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 2% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
- ★3
- While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 3% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
- ★4
- While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 4% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
- ★5
- While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 5% for 5 seconds. This effect stacks up to 30 times. (Does not stack.)
Source: the game's internal data tables (partner skill parameters and passive effects). Percentages are relative to the ★1 value.
Stats
Work Suitability
3- Generating ElectricityLv.8
- HandiworkLv.3
- TransportingLv.4
Details
- Size
- L
- Food Amount
- 9
- Nocturnal
- No
- Edible
- Yes
- Gender Ratio
- Male 50% · Female 50%
- Sell Price
- 4,136
- Breeding Rank
- 120
Signature Passive Skills
1Active Skills (by level)
9| Level | Skill | Power | Element | Type | Cooldown |
|---|---|---|---|---|---|
| Lv.1 | Kerauno | 250 | Electric | Ranged50m | 12s |
| Lv.7 | Lightning Strike | 300 | Electric | Ranged5m | 16s |
| Lv.15 | Spark Blast | 50 | Electric | Ranged12~50m | 2s |
| Lv.22 | Dragon Breath | 160 | Dragon | Ranged5~15m | 8s |
| Lv.30 | Lightning Streak | 160 | Electric | Ranged5~20m | 8s |
| Lv.40 | Tri-Lightning | 200 | Electric | Ranged50m | 12s |
| Lv.50 | Lightning Bolt | 450 | Electric | Ranged5~30m | 20s |
| Lv.55 | Polykeraunos | 600 | Electric | Ranged50m | 30s |
| Lv.70 | Meteorain | 700 | Dragon | Ranged50m | 30s |
Drops
1| Item | Rate | Qty |
|---|---|---|
| 100% | ×1–2 |
Habitat
